ZOMBIE URBANISM
in collaboration with Alan Clara
|2015|
Within the contemporary City, a new kind of architectural object emerges. An object, which looks like a
building, has all the features needed to function as a building, and belongs to our city, but is totally empty
or hardly occupied; a zombie building, which defines a post-human urbanism for the first time in the history of
human settlement: an urbanism, which is not made for people but only for design. According to the data described
by Matthew Soules, the most densely populated centers have more than doubled their numbers of inhabitants during
the last 10 years. Due to the new wealth of the world population after the fall of the Berlin Wall and the wave
of Capitalism that swept over countries like China, India, Russia and many more, the centers of world wealth
have doubled their income within one decade. This tremendous increase of money has led to a new kind of
architecture, whereby the money was stored in building investments without expecting these buildings to make any
profit because of tenants living there. The only profit should come from the natural increase in value of the
premises.
This design method was applied while elaborating the bachelor thesis. The idea to produce architectural formations
of real objects which are losing their autonomy of form as well as their signifier was the basis of the project.
The intention is to apply Graham Harman's idea of vicarious causation: a theory based upon the principle that if
two or more objects meet, they always produce a third. The techniques applied to achieve this design method focuses
around the idea of a fake physics, deconstruction and reassembling.